Patch 0.1.1 is now live! This small patch focuses on bug fixes. You’ll see a fix for things like Co-op XP not awarding for kills, fixes for volume and audio levels, and a few minor balance changes.
Hi Stormgamers, Gerald here to help kick off something new that we’re pretty excited about. Developing a game like Stormgate is a complex journey, full of creative problem-solving, tough decisions, and plenty of teamwork. We recently shared that we’re making our highly-anticipated 3v3 mode a top priority and doing everything we can to release it this year. As part of that process, we want to bring you along for the ride. Our goal is to offer you a behind-the-scenes look at how a major feature like this comes together. Over the coming weeks, we'll be pulling back the curtain to show you how our team is bringing this new mode to life—from initial ideas to the nitty-gritty of development.
Welcome to Stormgate Early Access, now in version 0.0.2! We're excited to roll out our second update since releasing into Early Access, and we've got a lot to cover. We’re addressing some important bug fixes and also including a new balance update. As we did with our first update, which came just a few days after our Early Access preview, we're sharing insight into the strategic thinking behind these changes direct from the desk of our lead competitive designer, Kevin 'monk' Dong.
Hello, everyone. Gerald here, your friendly neighborhood in-house reporter with the latest from Frost Giant Studios HQ. Our priorities have changed significantly since our Early Access release, as we’re determined to listen to player feedback and to move the game towards our ultimate goals with the community’s input serving as our guiding light. I’m here to share an update on what the team has been working on and what they’re planning for the months ahead. Buckle up, because we have some pretty big news to share.
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