Hello, everyone. Gerald here, your friendly neighborhood in-house reporter with the latest from Frost Giant Studios HQ. Our priorities have changed significantly since our Early Access release, as we’re determined to listen to player feedback and to move the game towards our ultimate goals with the community’s input serving as our guiding light. I’m here to share an update on what the team has been working on and what they’re planning for the months ahead. Buckle up, because we have some pretty big news to share.
Stormgate becomes free-to-play at 10am Pacific on August 13, but you can get in today by watching Stormgate on Twitch! It’s finally here! Stormgate Early Access becomes free-to-play for all players at 10 a.m. Pacific time on August 13, but for any players who can’t wait to jump in, we’re running a special Twitch Drop & Steam Drop today that will give you a head start so you can get in today! Read below to learn more.
Hello, everybody. First off, I want to thank everyone who has given the initial Campaign missions a play-through and has taken the time to send us feedback. Hearing from you really improves our development process and is the reason why we always strive to share our work in progress. I believe that your voices and feedback directly help us make Stormgate a better game. With that in mind, I want to reassure you that our entire development team has been paying attention to your feedback since the beginning of our Early Access preview period. We hear you loud and clear–and we are committed to iterating with the benefit of your feedback.
Greetings, Stormgaters! We witnessed some incredible Stormgating this weekend, with Probe triumphing in the TastelessTV Stormgate Showdown and becoming our first Stormgate Champion! Additionally, in grassroots play, Bee and Percival claimed victory in the Alpha Navigators Cup for the Europe and Americas regions, respectively. Throughout this first week, we've been closely following these pro tournaments, actively playing the game, and gathering feedback from top players. Today, I'd like to discuss the current state of the game and outline some upcoming changes. (For those who prefer a quick summary, there's a TL;DR at the bottom.) For those of you who are still riding with us, here are a few things we’ll be looking at:
We come to you today with our first patch operating a live game! Today’s patch includes a slew of balance changes that will surely shake up the meta. Our team worked very hard to get the patch ready this quickly, so please be gentle with your feedback. This patch also aims to improve game performance, stability, and balance before our upcoming free to play launch on August 13.
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