In this patch, we’re sharing the results of a fun partnership with Artosis on a pair of modified Custom Maps for you to try out. We’re also introducing a new 1v1 Map, Ruination, to our Custom Games lobby and we’ve brought Infested Crater back into the Co-op map rotation after applying performance fixes. We top this patch off with some bug fixes, performance tweaks, and finish with a healthy dose of balance updates.
Become a better player with these powerful new tools.
In this entry, we’re excited to give you an in-depth look at the making of Scorched Earth, the first map designed for Team Mayhem.
Hello, everyone. You have successfully summoned the patch notes! The Frost Giant development team is working hard on numerous significant initiatives for Stormgate. This includes improving our campaign content, evolving and refining the game’s art and audio, gathering data for an upcoming balance patch, and kicking off limited closed playtesting for our Team Mayhem game mode. As a result, we are renaming this upcoming release to patch 0.1.2, coming October 29, to better reflect its focus on delivering critical performance improvements for a significant number of our players. It also includes refinements to the Co-op Gear system and even includes a spooky holiday login bonus of free cosmetic rewards. We expect to release a 0.1.3 patch in the near future that will include balance changes for competitive 1v1 play. Our 0.2.0 content update is expected later this year.
Please check out the Stormgate Roadmap! Our plan is to update our Roadmap if any major changes come up during Early Access. We fully expect that things will change as game development is never a straight line - it's filled with twists and turns and unpredictable, but it also often includes cool surprises as the team develops features based directly on player feedback. We’ve lost track of how many changes have already been made to Stormgate based on what we’ve heard from our playtesters and we have no doubt this will continue throughout Early Access.
Hello, everyone. We’ll begin by confirming what we shared in our latest Roadmap update: The new 3v3 game mode is now called Team Mayhem–a name chosen because it embodies the quick, frenetic multiplayer fun that we are aiming for. We’re not just calling it 3v3 because it’s a significant departure from what you might expect from 3v3 (two teams of three players fighting under vanilla standard RTS rules). We hope this name captures how different this new mode will be compared to traditional 2v2 and 3v3, which we can also revisit and support in the future.
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